| Do Falloff | Dofalloff | Enables falloff-based modulation of movement effects. |
| Falloff Attribute | Falloffattr | Specifies which attribute to use for falloff values that modulate movement intensity. |
| Speed | Speed | Global speed multiplier for instance movement along the mesh. |
| Random Speed | Randomspeed | Amount of random variation applied to each instance's speed. |
| Seed | Speedseed | Random seed value for speed randomization. |
| Enable Life Time | Enablelifetime | Enables lifetime-based effects for instances, causing them to age and potentially be removed after a certain duration. |
| Life | Life | Base lifetime duration in seconds for each instance. |
| Life Variance | Lifevariance | Amount of random variation in lifetime duration between 0 (no variance) and 1 (maximum variance). |
| Seed | Lifeseed | Random seed value for lifetime variance. |
| Output Life Attributes | Outputlifeattrs | Outputs LifeTime and Age attributes for each instance when enabled. |
| Scale by Age | Scalebyage | Enables age-based scale modulation using a ramp curve. |
| [+]Remap Scale | Remapscale | Remaps the output scale values from the ramp to this range. |
| Open Scale Ramp Editor | Openscalerampeditor | Opens the internal scale ramp editor for creating custom scale curves over lifetime. |
| Reset Scale Ramp | Resetscaleramp | Resets the scale ramp to default values. |
| Custom Scale TOP | Customscaletop | Reference to an external TOP for scale control. When specified, overrides the internal ramp editor. |
| Enable Point Relax | Enablepointrelax | Enables relaxation forces that push instances apart to prevent crowding on the mesh surface. |
| Relax Iterations | Relaxiters | Number of relaxation iterations to perform per frame. |
| Max Relax Radius | Maxrelaxradius | Maximum distance at which relaxation forces affect neighboring instances. |
| [+]Distribution | Distribution | Neighbor distribution method for relaxation. |
| Num Hash Buckets | Numhashbuckets | Number of hash buckets for spatial neighbor lookups. |
| Max Neighbors | Maxneighbors | Maximum number of neighboring instances to consider for relaxation calculations. |
| Relax Strength | Relaxstrength | Intensity of the relaxation force. Higher values push instances apart more strongly. |