| Group | Group | If there are input groups, specifying a group name in this field will cause this POPX to act only upon the group specified. |
| [+]Solver Mode | Solvermode | Switches between Simple and Advect modes. |
| [+]Relax Method | Relaxmethod | Determines the relaxation algorithm: Neighbor (proximity-based search) or Field (voxel-based volume approach). |
| Target Points Update POP | Pointsupdatepop | Reference to a POP node downstream in the network when Solver Mode is set to Advect. This reference will cause a feedback loop and re-injects the points next frame. |
| Do Falloff | Dofalloff | Enables falloff-based modulation of the relaxation effect. |
| Falloff Attribute | Falloffattr | Specifies which attribute to use for falloff values that modulate the relaxation strength. |
| Affect Position | Affectposition | Enables relaxation forces to affect instance positions. |
| Relax Iterations | Relaxiters | Number of relaxation passes to perform per frame. Higher values produce more thorough relaxation but increase computation time. |
| Override Point Radius | Overrideradius | Overrides the point radius used for overlap detection with a uniform value. |
| [+]Point Radius Axis | Radiusaxis | Selects which axis of the PointScale attribute to use as the point radius. |
| Point Radius Scale | Radiusscale | Scale factor applied to the point radius for overlap detection. |
| Display Point Radius | Displayradius | Displays the point radius as circles in the viewport. |
| Max Relax Radius | Maxrelaxradius | Maximum search distance for finding neighboring instances. Instances beyond this radius will not affect each other. |
| [+]Distribution | Distribution | Determines the distribution method for neighbor point selection. |
| Num Hash Buckets | Numhashbuckets | Number of hash buckets used for spatial hashing in neighbor search. |
| Max Neighbors | Maxneighbors | Maximum number of neighboring instances to consider when using Neighbor method. |
| Max Axis Resolution | Maxaxisres | Maximum voxel resolution along the longest axis when using Field method. |
| Kernel Size | Kernelsize | Size of the convolution kernel used for field-based relaxation. |
| [+]Lower Bounds | Fieldlowerbounds | Lower bounds of the field volume when using Field method. |
| [+]Upper Bounds | Fieldupperbounds | Upper bounds of the field volume when using Field method. |
| Relax Strength | Relaxstrength | Overall intensity of the relaxation effect. Higher values push instances apart more aggressively. |
| [+]Attract Position | Attractposition | Position in 3D space that instances are attracted toward. |
| Attract Strength | Attractstrength | Strength of the attraction force toward the Attract Position. |
| Output Force Attribute | Outputforceattribute | Outputs the relaxation force vector as a point attribute. |
| Initialize | Initializepulse | Resets the Advect solver to initial state. |
| Start | Startpulse | Begins Advect solver simulation from the current state. |
| Play | Play | Toggles playback of the Advect solver simulation. |
| Step | Steppulse | Advances the Advect solver by one frame. |