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Transform Modifier

modifiers/transform-modifier·v1.4.0
IN:1  OUT:1

The Transform Modifier offsets, rotates, and scales POPX instances with optional falloff weighting. Transformations can be applied in local or world space, and the full T / R / S / P stack exposes rotate order, pivot, and a uniform scale factor for quick global tweaks.

Rotate, Scale, and Pivot each have independent modes (Add / Set or Multiply / Replace) so the modifier can layer onto existing transforms or override them outright — useful when stacking multiple Transform Modifiers in a chain.

A Do Falloff toggle + Falloff Attribute picker drives per-instance influence, so this operator plugs straight into the falloff family without extra wiring.

PAGETransform
GroupGroupIf there are input groups, specifying a group name in this field will cause this POPX to act only upon the group specified.
Local SpaceLocalspaceApply the transform in local or world space.
Do FalloffDofalloffEnables falloff influence for the transform.
Falloff AttributeFalloffattrSelects the attribute that controls falloff strength.
Uniform ScaleScaleSpecifies a uniform scale factor in all axes.
PAGECommon
BypassBypassPass through the first input to the output unchanged.
Free Extra GPU MemoryFreeextragpumemFree memory that has accumulated when output memory has grown and shrunk.
Render PrimitivesRenderprimitivesToggles rendering of POPX Geometry or shows it as point instances only.
Convert to Point PrimitivesConverttoptprimConverts points to primitive points when Render Primitives is toggled off.
SRT / RSTSrtrstSets the transform order when using POPX Geometry as built-in TouchDesigner.
Input 0 POP POPX/POP Geometry
Output 0 POP POPX_out1