| Max Axis Resolution | Maxaxisres | Number of voxels along the longest axis. The other axes follow the box proportions. |
| [+]Field Resolution | Fieldres | The resulting field resolution (read-only). |
| [+]Field Size | Fieldsize | Size of the field box in world units. Read-only when a POP is connected, since the box follows that POP's bounds. |
| [+]Field Center | Fieldcenter | Center of the field box in world units. Read-only when a POP is connected, as it follows the bounds of that POP. |
| Display Field | Displayfield | Enable drawing the occupied voxels as points. |
| Display Bounds | Displaybounds | Display the field box. |
| Specification POP | Specpop | Reference to a POP where each point places a separate shape. Point attributes override the parameters. |
| [+]Combine Operation | Comboperand | Determines how the instances combine: Union, Intersection, Difference, or their smooth versions, where Smoothness blends the seam. |
| Smoothness | Smoothness | Blend distance of the smooth operations, in world units. |
| [+]Shape | Shape | Determines the signed distance shape of each instance. |
| [+]Color | Color | Voxel color used when the input has no Color attribute. |
| [+]Size | Size | Sets the size of the shape. |
| [+]Radius | Rad | Sets the radius of the shape along each axis. |
| Height | Height | The height of the tube. |
| Roundness | Roundness | Sets the roundness of the rounded shapes. |
| [+]Point A | Pointa | Sets the first end point of the shape. |
| [+]Point B | Pointb | Sets the second end point of the shape. |
| Exponent | Exponent | Sets the exponent on parabola fields. |
| [+]Strength | Strength | Sets the strength of the shape. |
| Transition Range | Transitionrange | Determines a transition range for weights. |
| Transition Align | Transitionalign | Shifts the transition in or out. |
| [+]Transition Type | Transitiontype | Determines a transition function for weights. |
| Weight Scale | Weightscale | Multiplies the Weight, the density of the field. |
| Multiply Color by Weight Scale | Multcolor | Whether to multiply Color by the Weight Scale. |
| Compute SDF | Computesdf | Enable writing Dist, the signed distance to the surface, negative inside. |
| Compute Gradient | Computegradient | Whether to output Gradient, the unit normal of the distance field. |
| Compute Velocity | Computevelocity | Write Velocity, in units per second, from how the fields moved since the previous frame. |
| [+]Velocity Mode | Velocitymode | Determines how Velocity is computed. Transform follows each field's transform. Transform + Shape also follows the shape changing and needs Compute SDF. |
| Velocity Scale | Velocityscale | Multiplies the output Velocity. |
| Reset Velocity | Resetvelocity | Clears the velocity history so the next frame outputs zero. |
| Output 3D Textures | Output3dtextures | Whether to output one 3D texture per field attribute. |