Physarum
The Physarum operator moves agents that sense a trail field ahead of them, turn toward the strongest reading, step forward and deposit into the field, which diffuses and decays every frame. The population organizes itself into veins, meshes and maze-solving networks, and the operator outputs the agents as points with their heading and the trail as a field carrying Weight.
Sensor distance and angle, move distance and rotation angle each scale with the trail under the agent, so agents on a strong trail can sense farther, turn sharper or move faster. The simulation runs in 3D or in the XY plane inside a simulation box, a mesh or field collider keeps the agents out of or inside a shape, and Target Feedback Loop POPs for the particles and the field re-inject both loops (Initialize, Start, Play) from downstream.
POP - Particles InPOP - Particles OutPOP - Field
