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Merge
tools/merge·v1.5.1
IN:2 OUT:1
SUMMARY
Merge concatenates the packed points of its inputs in order, renumbers their instance ids across the merged stream and merges the rendered pieces of every input with matching ids, so downstream modifiers move every piece as one stream. The Inputs sequence sets the number of inputs, each either wired or taken from the POP named in its block.
Plain POPs can be merged alongside POPX Geometry. The output follows the first input's POPX mode and instancing method, and with TouchDesigner instancing each instance slot uses the first input's object. Use it to join parallel branches, such as different instancers, before applying shared modifiers.
PARAMETERS
PAGEMerge
PAGECommon
INPUTS
Input 0
POP - POPX/POP Geometry 1Input 1
POP - POPX/POP Geometry 2OUTPUTS
Output 0
POP - POPX/POP Geometry
