←ALL OPERATORS
> tools
Orient Mesh
tools/orient-mesh·v1.5.1
IN:1 OUT:1
SUMMARY
Orient Mesh writes N, Up and an Orient quaternion on every point of a mesh. Compute Method derives Up from the surrounding polygons (first edge, two edges, centroid, texture UV or an attribute gradient), from the normal with an automatic or fixed up vector, or from an existing Orient. The frame sets the direction of motion for Move Along Mesh and feeds the Instancer's mesh distribution.
For swirling motion over a surface, use N and Up with Cross Up Vector, which wraps Up around the surface. Curl noise disturbs the frame, blur smooths it over neighboring points by connectivity or proximity, and Visualize Up Vector draws a line per point to check the flow.
PARAMETERS
PAGEOrient Mesh
PAGECurl Noise
PAGEBlur
PAGECommon
INPUTS
Input 0
POP - Input MeshOUTPUTS
Output 0
POP - POPX Geometry
