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Subdivider
generators/subdivider·v1.5.1
IN:1 OUT:1
SUMMARY
The Subdivider grows every triangle into an inset, extruded copy of itself with a skirt joining it to the original, repeated for the number of Subdivisions, turning any mesh into spikes, crystals or fractal relief. Extrude Strength sets the push along the face normal, Extrusion Falloff Exponent shrinks it at each level, Inset sets the size of each new face, and Minimum Area limits how far small triangles extrude.
With Do Falloff the Falloff Attribute scales the extrusion per point, so the relief blends across a falloff edge, and every input attribute passes through to the new geometry. Post Subdivide adds a smoothing Subdivide POP pass, and the normal controls recompute the output normals.
PARAMETERS
PAGESubdivider
PAGECommon
INPUTS
Input 0
POP - GeometryOUTPUTS
Output 0
POP - Geometry
