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Color Modifier
modifiers/color-modifier·v1.5.1
IN:1 OUT:1
SUMMARY
The Color Modifier reads a float attribute on each instance, by default the falloff, and looks its 0 to 1 value up in a color ramp. The result is written to the point Color and carried onto the rendered pieces, so a falloff becomes visible in the viewport and in renders.
Choose a preset ramp (Heatmap, Blackbody or Infrared), a Custom ramp edited in the built-in ramp editor, or any TOP through Custom Color TOP. Position, rotation and scale are untouched, so it fits anywhere in a modifier chain, typically right after a falloff operator.
PARAMETERS
PAGEColor
PAGECommon
ATTRIBUTES
IORead
IOModified
INPUTS
Input 0
POP - POPX/POP GeometryOUTPUTS
Output 0
POP - POPX/POP Geometry
