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Heightfield Noise
fields/heightfield-noise·v1.5.1
IN:1 OUT:1
SUMMARY
Heightfield Noise evaluates noise at every sample's position in the plane and combines it with a layer of the height field. Amplitude and Element Size are in world units, so the features keep their size at any resolution, and Combine with Existing sets how the noise combines with the current value.
It offers 14 noise types, including Perlin, Simplex, Worley and Alligator, with Standard, Terrain and Hybrid Terrain fractals, plus Fold, Complement, Gain, Bias and Clip to shape the result. Write to Height to build terrain, or to any other layer to create a noise falloff; the falloff blends the effect, and 0 keeps the input exactly.
PARAMETERS
PAGENoise
PAGENoise Type
PAGECommon
INPUTS
Input 0
POP - HeightfieldOUTPUTS
Output 0
POP - Heightfield
